로스트 시티 클래식 코어 이식

맥락:
- 새 레포의 첫 범위를 RL 없는 Lost Cities classic 게임 구현으로 잡았다.
- 기존 tier0-3 실험 축은 제거하고 classic 5-expedition 룰을 기본값으로 둔다.

변경:
- games/classic 아래에 Cython 게임 엔진, env, bots, backend 경계, Rust core와 proto schema를 이식했다.
- setuptools/Cython 빌드 설정과 package data, README, classic port notes를 추가했다.
- 룰, 점수, 마스크, env, canonical state, bot, Rust parity 테스트를 새 경로로 가져왔다.

확인:
- uv run pytest tests/games/classic
- uv run lost-cities-classic
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2026-05-06 19:07:46 +09:00
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[project]
name = "coolrl-lost-cities"
version = "0.1.0"
description = "Add your description here"
readme = "README.md"
authors = [
{ name = "정시원", email = "sebastianrcnt@gmail.com" }
]
requires-python = ">=3.11"
dependencies = [
"numpy>=1.26.0",
]
[project.scripts]
lost-cities-classic = "coolrl_lost_cities.games.classic:main"
[dependency-groups]
dev = [
"cython>=3.0",
"pytest>=9.0.3",
]
[build-system]
requires = ["setuptools>=69", "wheel", "Cython>=3.0", "numpy>=1.26.0"]
build-backend = "setuptools.build_meta"
[tool.setuptools.packages.find]
where = ["src"]
include = ["coolrl_lost_cities*"]
[tool.setuptools.package-data]
"coolrl_lost_cities.games.classic" = [
"assets/*.json",
"fixtures/*.json",
"docs/*.md",
"schemas/*.proto",
"rust_core/Cargo.lock",
"rust_core/Cargo.toml",
"rust_core/build.rs",
"rust_core/src/*.rs",
"rust_core/src/bin/*.rs",
]