Deep CFR 재귀 traversal 구현
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@@ -1,9 +1,11 @@
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from __future__ import annotations
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from coolrl_lost_cities.games.classic.game import LostCitiesConfig
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import numpy as np
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from coolrl_lost_cities.games.classic.game import GameState, LostCitiesConfig
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from coolrl_lost_cities.games.classic.deep_cfr.config import DeepCFRConfig
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from coolrl_lost_cities.games.classic.deep_cfr.trainer import DeepCFRTrainer
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from coolrl_lost_cities.games.classic.deep_cfr.traverser import DeepCFRTraverser
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def test_deep_cfr_trainer_smoke_run() -> None:
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@@ -11,8 +13,8 @@ def test_deep_cfr_trainer_smoke_run() -> None:
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DeepCFRConfig(
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iterations=1,
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traversals_per_iteration=1,
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rollouts_per_action=1,
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max_rollout_steps=64,
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max_traversal_depth=3,
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max_nodes_per_traversal=64,
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advantage_train_steps=1,
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strategy_train_steps=1,
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batch_size=2,
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@@ -25,7 +27,50 @@ def test_deep_cfr_trainer_smoke_run() -> None:
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metrics = trainer.train()
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assert len(metrics) == 1
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assert metrics[0].advantage_samples == 2
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assert metrics[0].strategy_samples == 2
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assert metrics[0].advantage_samples > 0
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assert metrics[0].strategy_samples > 0
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assert metrics[0].traversal_nodes > 0
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assert metrics[0].traversal_max_depth_reached <= 3
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assert metrics[0].advantage_loss >= 0.0
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assert metrics[0].strategy_loss >= 0.0
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def test_deep_cfr_recursive_traverser_restores_state_and_collects_samples() -> None:
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trainer = DeepCFRTrainer(
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DeepCFRConfig(
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iterations=1,
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traversals_per_iteration=1,
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max_traversal_depth=2,
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max_nodes_per_traversal=32,
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batch_size=2,
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hidden_size=16,
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seed=29,
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),
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LostCitiesConfig(seed=29),
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)
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state = GameState.new_game(LostCitiesConfig(seed=29), seed=29)
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before = state.to_snapshot()
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traverser = DeepCFRTraverser(
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trainer.advantage_networks,
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trainer.advantage_memory,
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trainer.strategy_memory,
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device=trainer.device,
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action_size=trainer.action_size,
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max_depth=2,
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max_nodes=32,
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rng=np.random.default_rng(29),
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)
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value, stats = traverser.traverse(state, traverser=0, iteration=1)
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assert isinstance(value, float)
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assert state.to_snapshot() == before
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assert stats.nodes > 0
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assert stats.depth_cutoffs + stats.terminals + stats.node_limit_cutoffs > 0
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assert stats.strategy_samples > 0
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assert stats.advantage_samples > 0
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assert len(trainer.strategy_memory) == stats.strategy_samples
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assert len(trainer.advantage_memory) == stats.advantage_samples
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sample = trainer.advantage_memory.all()[0]
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assert sample.legal_mask.dtype == bool
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assert sample.target.shape == sample.legal_mask.shape
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