Deep CFR YAML config 추가

This commit is contained in:
2026-05-07 00:30:42 +09:00
parent d86e534ba9
commit f593a6d910
11 changed files with 610 additions and 267 deletions
+163 -111
View File
@@ -7,25 +7,43 @@ from coolrl_lost_cities.games.classic.deep_cfr.benchmark import (
benchmark_traversal,
benchmark_traversal_modes,
)
from coolrl_lost_cities.games.classic.deep_cfr.config import DeepCFRConfig
from coolrl_lost_cities.games.classic.deep_cfr.config import DeepCFRConfig, load_config
from coolrl_lost_cities.games.classic.deep_cfr.memory import ReservoirMemory, TrainingSample
from coolrl_lost_cities.games.classic.deep_cfr.trainer import DeepCFRTrainer
from coolrl_lost_cities.games.classic.deep_cfr.traverser import DeepCFRTraverser
def _deep_cfr_config(data: dict) -> DeepCFRConfig:
return DeepCFRConfig.model_validate(data)
def test_deep_cfr_loads_smoke_yaml_config() -> None:
config = load_config("configs/deep_cfr/smoke.yaml")
assert config.run.iterations == 1
assert config.network.hidden_size == 16
assert config.traversal.traversals_per_iteration == 1
assert config.checkpoint.directory == "runs/deep_cfr/smoke"
def test_deep_cfr_trainer_smoke_run() -> None:
trainer = DeepCFRTrainer(
DeepCFRConfig(
iterations=1,
traversals_per_iteration=1,
max_traversal_depth=3,
max_nodes_per_traversal=64,
advantage_train_steps=1,
strategy_train_steps=1,
batch_size=2,
hidden_size=16,
seed=23,
save_every_iteration=False,
_deep_cfr_config(
{
"run": {"iterations": 1, "seed": 23},
"network": {"hidden_size": 16},
"traversal": {
"traversals_per_iteration": 1,
"max_depth": 3,
"max_nodes": 64,
},
"optimization": {
"advantage_train_steps": 1,
"strategy_train_steps": 1,
"batch_size": 2,
},
"checkpoint": {"save_every_iteration": False},
}
),
LostCitiesConfig(seed=23),
)
@@ -43,15 +61,18 @@ def test_deep_cfr_trainer_smoke_run() -> None:
def test_deep_cfr_recursive_traverser_restores_state_and_collects_samples() -> None:
trainer = DeepCFRTrainer(
DeepCFRConfig(
iterations=1,
traversals_per_iteration=1,
max_traversal_depth=2,
max_nodes_per_traversal=32,
batch_size=2,
hidden_size=16,
seed=29,
save_every_iteration=False,
_deep_cfr_config(
{
"run": {"iterations": 1, "seed": 29},
"network": {"hidden_size": 16},
"traversal": {
"traversals_per_iteration": 1,
"max_depth": 2,
"max_nodes": 32,
},
"optimization": {"batch_size": 2},
"checkpoint": {"save_every_iteration": False},
}
),
LostCitiesConfig(seed=29),
)
@@ -85,22 +106,25 @@ def test_deep_cfr_recursive_traverser_restores_state_and_collects_samples() -> N
def test_deep_cfr_traverser_supports_outcome_sampling_and_rollout_cutoffs() -> None:
trainer = DeepCFRTrainer(
DeepCFRConfig(
iterations=1,
traversals_per_iteration=1,
max_traversal_depth=1,
max_nodes_per_traversal=32,
outcome_sampling_epsilon=0.25,
outcome_sampling_value_clip=100.0,
outcome_unsampled_regret="zero",
cutoff_value_mode="random_rollout",
cutoff_rollouts=2,
cutoff_rollout_policy="random",
cutoff_rollout_max_steps=16,
batch_size=2,
hidden_size=16,
seed=31,
save_every_iteration=False,
_deep_cfr_config(
{
"run": {"iterations": 1, "seed": 31},
"network": {"hidden_size": 16},
"traversal": {
"traversals_per_iteration": 1,
"max_depth": 1,
"max_nodes": 32,
"outcome_sampling_epsilon": 0.25,
"outcome_sampling_value_clip": 100.0,
"outcome_unsampled_regret": "zero",
"cutoff_value_mode": "random_rollout",
"cutoff_rollouts": 2,
"cutoff_rollout_policy": "random",
"cutoff_rollout_max_steps": 16,
},
"optimization": {"batch_size": 2},
"checkpoint": {"save_every_iteration": False},
}
),
LostCitiesConfig(seed=31),
)
@@ -161,19 +185,22 @@ def test_reservoir_memory_caps_samples_and_filters_player_batches() -> None:
def test_deep_cfr_trainer_saves_loads_and_evaluates_checkpoint(tmp_path) -> None:
checkpoint_dir = tmp_path / "deep_cfr"
trainer = DeepCFRTrainer(
DeepCFRConfig(
iterations=1,
traversals_per_iteration=1,
max_traversal_depth=2,
max_nodes_per_traversal=32,
batch_size=2,
hidden_size=16,
seed=41,
checkpoint_dir=str(checkpoint_dir),
save_every_iteration=True,
eval_every=1,
eval_games=2,
eval_opponents=("random",),
_deep_cfr_config(
{
"run": {"iterations": 1, "seed": 41},
"network": {"hidden_size": 16},
"traversal": {
"traversals_per_iteration": 1,
"max_depth": 2,
"max_nodes": 32,
},
"optimization": {"batch_size": 2},
"checkpoint": {
"directory": str(checkpoint_dir),
"save_every_iteration": True,
},
"evaluation": {"eval_every": 1, "games": 2, "opponents": ("random",)},
}
),
LostCitiesConfig(seed=41),
)
@@ -181,11 +208,15 @@ def test_deep_cfr_trainer_saves_loads_and_evaluates_checkpoint(tmp_path) -> None
metrics = trainer.train()
latest = checkpoint_dir / "latest.pt"
restored = DeepCFRTrainer(
DeepCFRConfig(
hidden_size=16,
seed=41,
checkpoint_dir=str(checkpoint_dir),
save_every_iteration=False,
_deep_cfr_config(
{
"run": {"seed": 41},
"network": {"hidden_size": 16},
"checkpoint": {
"directory": str(checkpoint_dir),
"save_every_iteration": False,
},
}
),
LostCitiesConfig(seed=41),
)
@@ -202,18 +233,23 @@ def test_deep_cfr_trainer_saves_loads_and_evaluates_checkpoint(tmp_path) -> None
def test_deep_cfr_trainer_multiprocessing_smoke_run(tmp_path) -> None:
trainer = DeepCFRTrainer(
DeepCFRConfig(
iterations=1,
traversals_per_iteration=2,
max_traversal_depth=2,
max_nodes_per_traversal=32,
batch_size=2,
hidden_size=16,
seed=43,
checkpoint_dir=str(tmp_path / "mp"),
save_every_iteration=False,
num_workers=2,
traversal_worker_chunk_size=1,
_deep_cfr_config(
{
"run": {"iterations": 1, "seed": 43},
"network": {"hidden_size": 16},
"traversal": {
"traversals_per_iteration": 2,
"max_depth": 2,
"max_nodes": 32,
"num_workers": 2,
"worker_chunk_size": 1,
},
"optimization": {"batch_size": 2},
"checkpoint": {
"directory": str(tmp_path / "mp"),
"save_every_iteration": False,
},
}
),
LostCitiesConfig(seed=43),
)
@@ -226,24 +262,26 @@ def test_deep_cfr_trainer_multiprocessing_smoke_run(tmp_path) -> None:
def test_deep_cfr_traversal_benchmark_smoke() -> None:
result = benchmark_traversal(
DeepCFRConfig(
traversals_per_iteration=1,
max_traversal_depth=2,
hidden_size=16,
save_every_iteration=False,
seed=47,
_deep_cfr_config(
{
"run": {"seed": 47},
"network": {"hidden_size": 16},
"traversal": {"traversals_per_iteration": 1, "max_depth": 2},
"checkpoint": {"save_every_iteration": False},
}
)
)
assert result["traversal_nodes"] > 0
assert result["nodes_per_second"] > 0.0
comparison = benchmark_traversal_modes(
DeepCFRConfig(
traversals_per_iteration=1,
max_traversal_depth=2,
hidden_size=16,
save_every_iteration=False,
seed=48,
_deep_cfr_config(
{
"run": {"seed": 48},
"network": {"hidden_size": 16},
"traversal": {"traversals_per_iteration": 1, "max_depth": 2},
"checkpoint": {"save_every_iteration": False},
}
)
)
assert comparison["summary"]["speedup"] > 0.0
@@ -251,20 +289,27 @@ def test_deep_cfr_traversal_benchmark_smoke() -> None:
def test_deep_cfr_self_play_league_records_snapshots(tmp_path) -> None:
trainer = DeepCFRTrainer(
DeepCFRConfig(
iterations=2,
traversals_per_iteration=1,
max_traversal_depth=2,
max_nodes_per_traversal=32,
batch_size=2,
hidden_size=16,
seed=53,
checkpoint_dir=str(tmp_path / "league"),
save_every_iteration=False,
opponent_policy="self_play_league",
self_play_snapshot_every=1,
self_play_max_snapshots=1,
self_play_anchor_probability=1.0,
_deep_cfr_config(
{
"run": {"iterations": 2, "seed": 53},
"network": {"hidden_size": 16},
"traversal": {
"traversals_per_iteration": 1,
"max_depth": 2,
"max_nodes": 32,
"opponent_policy": "self_play_league",
},
"self_play": {
"snapshot_every": 1,
"max_snapshots": 1,
"anchor_probability": 1.0,
},
"optimization": {"batch_size": 2},
"checkpoint": {
"directory": str(tmp_path / "league"),
"save_every_iteration": False,
},
}
),
LostCitiesConfig(seed=53),
)
@@ -277,24 +322,31 @@ def test_deep_cfr_self_play_league_records_snapshots(tmp_path) -> None:
def test_deep_cfr_weighted_self_play_league_uses_snapshot_bucket(tmp_path) -> None:
trainer = DeepCFRTrainer(
DeepCFRConfig(
iterations=2,
traversals_per_iteration=1,
max_traversal_depth=2,
max_nodes_per_traversal=32,
batch_size=2,
hidden_size=16,
seed=59,
checkpoint_dir=str(tmp_path / "weighted-league"),
save_every_iteration=False,
opponent_policy="self_play_league",
self_play_snapshot_every=1,
self_play_max_snapshots=2,
self_play_current_weight=0.0,
self_play_recent_weight=1.0,
self_play_older_weight=0.0,
self_play_anchor_weight=0.0,
self_play_recent_window=1,
_deep_cfr_config(
{
"run": {"iterations": 2, "seed": 59},
"network": {"hidden_size": 16},
"traversal": {
"traversals_per_iteration": 1,
"max_depth": 2,
"max_nodes": 32,
"opponent_policy": "self_play_league",
},
"self_play": {
"snapshot_every": 1,
"max_snapshots": 2,
"current_weight": 0.0,
"recent_weight": 1.0,
"older_weight": 0.0,
"anchor_weight": 0.0,
"recent_window": 1,
},
"optimization": {"batch_size": 2},
"checkpoint": {
"directory": str(tmp_path / "weighted-league"),
"save_every_iteration": False,
},
}
),
LostCitiesConfig(seed=59),
)