Deep CFR resume 동작 보강

This commit is contained in:
2026-05-07 01:55:10 +09:00
parent 1645d22e87
commit fc4f0ddfd8
4 changed files with 116 additions and 6 deletions
@@ -24,6 +24,8 @@ from coolrl_lost_cities.games.classic.deep_cfr.policy_gradient import (
from coolrl_lost_cities.games.classic.deep_cfr.trainer import DeepCFRTrainer from coolrl_lost_cities.games.classic.deep_cfr.trainer import DeepCFRTrainer
from coolrl_lost_cities.games.classic.game import classic_config from coolrl_lost_cities.games.classic.game import classic_config
_RESUME_LATEST = "__latest__"
def _load_config(path: str | None) -> DeepCFRConfig: def _load_config(path: str | None) -> DeepCFRConfig:
if path is None: if path is None:
@@ -45,6 +47,17 @@ def _with_overrides(config: DeepCFRConfig, overrides: dict[str, Any]) -> DeepCFR
return DeepCFRConfig.model_validate(data) return DeepCFRConfig.model_validate(data)
def _resolve_resume_path(config: DeepCFRConfig, resume: str | None) -> str | None:
if resume != _RESUME_LATEST:
return resume
latest_path = config.checkpoint_path / "latest.pt"
if not latest_path.exists():
raise FileNotFoundError(
f"--resume was used without a path, but latest checkpoint does not exist: {latest_path}"
)
return str(latest_path)
def _train_overrides_from_args(args: argparse.Namespace) -> dict[str, Any]: def _train_overrides_from_args(args: argparse.Namespace) -> dict[str, Any]:
overrides: dict[str, Any] = {} overrides: dict[str, Any] = {}
run_overrides = overrides.setdefault("run", {}) run_overrides = overrides.setdefault("run", {})
@@ -73,6 +86,8 @@ def _train_overrides_from_args(args: argparse.Namespace) -> dict[str, Any]:
overrides.setdefault("evaluation", {})["games"] = args.eval_games overrides.setdefault("evaluation", {})["games"] = args.eval_games
if args.no_save: if args.no_save:
overrides.setdefault("checkpoint", {})["save_every_iteration"] = False overrides.setdefault("checkpoint", {})["save_every_iteration"] = False
if args.exact_resume:
overrides.setdefault("checkpoint", {})["exact_resume"] = True
return overrides return overrides
@@ -80,13 +95,14 @@ def train_command(args: argparse.Namespace) -> None:
config = _load_config(args.config) config = _load_config(args.config)
overrides = _train_overrides_from_args(args) overrides = _train_overrides_from_args(args)
config = _with_overrides(config, overrides) config = _with_overrides(config, overrides)
resume_path = _resolve_resume_path(config, args.resume)
trainer = DeepCFRTrainer( trainer = DeepCFRTrainer(
config, config,
config.rules.to_lost_cities_config(seed=config.run.seed), config.rules.to_lost_cities_config(seed=config.run.seed),
device=args.device or config.run.device, device=args.device or config.run.device,
) )
if args.resume: if resume_path:
trainer.load_checkpoint(args.resume) trainer.load_checkpoint(resume_path)
trainer.train() trainer.train()
@@ -183,7 +199,8 @@ def main(argv: list[str] | None = None) -> None:
train.add_argument("--traversals-per-iteration", type=int) train.add_argument("--traversals-per-iteration", type=int)
train.add_argument("--num-workers") train.add_argument("--num-workers")
train.add_argument("--checkpoint-dir") train.add_argument("--checkpoint-dir")
train.add_argument("--resume") train.add_argument("--resume", nargs="?", const=_RESUME_LATEST, default=None)
train.add_argument("--exact-resume", action="store_true")
train.add_argument("--device") train.add_argument("--device")
train.add_argument("--eval-every", type=int) train.add_argument("--eval-every", type=int)
train.add_argument("--eval-games", type=int) train.add_argument("--eval-games", type=int)
@@ -218,6 +218,7 @@ class CheckpointConfig(StrictModel):
save_iteration_interval: int = 0 save_iteration_interval: int = 0
save_latest_only: bool = False save_latest_only: bool = False
progress_interval_seconds: float = 20.0 progress_interval_seconds: float = 20.0
exact_resume: bool = False
@property @property
def path(self) -> Path: def path(self) -> Path:
@@ -171,6 +171,7 @@ class DeepCFRTrainer:
return { return {
"config": self.config.to_dict(), "config": self.config.to_dict(),
"game_config": self.game_config.to_snapshot(), "game_config": self.game_config.to_snapshot(),
"resume_semantics": "networks_optimizers_iteration_only",
"iteration": self.iteration, "iteration": self.iteration,
"input_dim": self.input_dim, "input_dim": self.input_dim,
"action_size": self.action_size, "action_size": self.action_size,
@@ -188,8 +189,17 @@ class DeepCFRTrainer:
return save_checkpoint(path, self.checkpoint_payload(metrics)) return save_checkpoint(path, self.checkpoint_payload(metrics))
def load_checkpoint(self, path: str | Path) -> None: def load_checkpoint(self, path: str | Path) -> None:
if self.config.checkpoint.exact_resume:
# TODO: Implement exact resume by checkpointing reservoir memories, RNG state,
# and any worker/traversal sampling state needed for deterministic continuation.
raise NotImplementedError("checkpoint.exact_resume is not implemented yet")
payload = load_checkpoint(path, device=self.device) payload = load_checkpoint(path, device=self.device)
self.iteration = int(payload.get("iteration", 0)) self.iteration = int(payload.get("iteration", 0))
self.tracker.log_event(
f"Resuming from {path} with resume_semantics="
f"{payload.get('resume_semantics', 'networks_optimizers_iteration_only')}; "
"reservoir memories and RNG state are not restored"
)
for network, state_dict in zip( for network, state_dict in zip(
self.advantage_networks, payload["advantage_networks"], strict=True self.advantage_networks, payload["advantage_networks"], strict=True
): ):
@@ -417,8 +427,7 @@ class DeepCFRTrainer:
metrics.append(item) metrics.append(item)
self._append_metrics(item, elapsed) self._append_metrics(item, elapsed)
self._maybe_record_self_play_snapshot(iteration) self._maybe_record_self_play_snapshot(iteration)
if self._should_save_iteration(iteration): self._save_iteration_checkpoints(iteration, item)
self._save_iteration_checkpoints(iteration, item)
if self._time_limit_reached(run_started): if self._time_limit_reached(run_started):
break break
iteration += 1 iteration += 1
@@ -445,7 +454,7 @@ class DeepCFRTrainer:
def _save_iteration_checkpoints(self, iteration: int, item: IterationMetrics) -> None: def _save_iteration_checkpoints(self, iteration: int, item: IterationMetrics) -> None:
checkpoint_dir = self.run_dir checkpoint_dir = self.run_dir
if not self.config.checkpoint.save_latest_only: if self._should_save_iteration(iteration) and not self.config.checkpoint.save_latest_only:
self.save_checkpoint(checkpoint_dir / f"iteration_{iteration:05d}.pt", item) self.save_checkpoint(checkpoint_dir / f"iteration_{iteration:05d}.pt", item)
self.save_checkpoint(checkpoint_dir / "latest.pt", item) self.save_checkpoint(checkpoint_dir / "latest.pt", item)
@@ -10,7 +10,10 @@ from coolrl_lost_cities.games.classic.deep_cfr.benchmark import (
benchmark_traversal, benchmark_traversal,
benchmark_traversal_modes, benchmark_traversal_modes,
) )
from coolrl_lost_cities.games.classic.deep_cfr.checkpoints import load_checkpoint
from coolrl_lost_cities.games.classic.deep_cfr.cli import ( from coolrl_lost_cities.games.classic.deep_cfr.cli import (
_RESUME_LATEST,
_resolve_resume_path,
_train_overrides_from_args, _train_overrides_from_args,
_with_overrides, _with_overrides,
) )
@@ -77,6 +80,7 @@ def test_deep_cfr_train_cli_count_overrides_disable_duration_limits() -> None:
"eval_every": None, "eval_every": None,
"eval_games": None, "eval_games": None,
"no_save": True, "no_save": True,
"exact_resume": False,
}, },
)() )()
config = load_config("configs/deep_cfr/deep_cfr_selfplay_full_depth_slot_playability.yaml") config = load_config("configs/deep_cfr/deep_cfr_selfplay_full_depth_slot_playability.yaml")
@@ -92,6 +96,27 @@ def test_deep_cfr_train_cli_count_overrides_disable_duration_limits() -> None:
assert overridden.checkpoint.save_every_iteration is False assert overridden.checkpoint.save_every_iteration is False
def test_deep_cfr_resume_latest_resolution_uses_config_checkpoint_dir(tmp_path) -> None:
config = _deep_cfr_config({"checkpoint": {"directory": str(tmp_path)}})
latest = tmp_path / "latest.pt"
latest.write_bytes(b"checkpoint")
assert _resolve_resume_path(config, _RESUME_LATEST) == str(latest)
assert _resolve_resume_path(config, "custom.pt") == "custom.pt"
assert _resolve_resume_path(config, None) is None
def test_deep_cfr_resume_latest_resolution_requires_latest(tmp_path) -> None:
config = _deep_cfr_config({"checkpoint": {"directory": str(tmp_path)}})
try:
_resolve_resume_path(config, _RESUME_LATEST)
except FileNotFoundError as exc:
assert "latest checkpoint does not exist" in str(exc)
else: # pragma: no cover
raise AssertionError("expected FileNotFoundError")
def test_deep_cfr_playability_encoding_extends_input_shape() -> None: def test_deep_cfr_playability_encoding_extends_input_shape() -> None:
state = GameState.new_game(LostCitiesConfig(seed=61), seed=61) state = GameState.new_game(LostCitiesConfig(seed=61), seed=61)
base_dim = input_dim(state) base_dim = input_dim(state)
@@ -332,6 +357,7 @@ def test_deep_cfr_trainer_saves_loads_and_evaluates_checkpoint(tmp_path) -> None
restored.load_checkpoint(latest) restored.load_checkpoint(latest)
assert latest.exists() assert latest.exists()
assert load_checkpoint(latest)["resume_semantics"] == "networks_optimizers_iteration_only"
assert (checkpoint_dir / "config.json").exists() assert (checkpoint_dir / "config.json").exists()
assert (checkpoint_dir / "metrics.jsonl").exists() assert (checkpoint_dir / "metrics.jsonl").exists()
assert (checkpoint_dir / "runtime_progress.json").exists() assert (checkpoint_dir / "runtime_progress.json").exists()
@@ -339,6 +365,7 @@ def test_deep_cfr_trainer_saves_loads_and_evaluates_checkpoint(tmp_path) -> None
train_log = (checkpoint_dir / "train.log").read_text(encoding="utf-8") train_log = (checkpoint_dir / "train.log").read_text(encoding="utf-8")
assert re.search(r"^\d{4}-\d{2}-\d{2}T\d{2}:\d{2}:\d{2}", train_log) assert re.search(r"^\d{4}-\d{2}-\d{2}T\d{2}:\d{2}:\d{2}", train_log)
assert "Iteration complete:" in train_log assert "Iteration complete:" in train_log
assert "reservoir memories and RNG state are not restored" in train_log
assert restored.iteration == 1 assert restored.iteration == 1
assert "eval_random_games" in metrics[0].eval_metrics assert "eval_random_games" in metrics[0].eval_metrics
assert "eval_random_play_action_rate" in metrics[0].eval_metrics assert "eval_random_play_action_rate" in metrics[0].eval_metrics
@@ -352,6 +379,62 @@ def test_deep_cfr_trainer_saves_loads_and_evaluates_checkpoint(tmp_path) -> None
) )
def test_deep_cfr_trainer_always_saves_latest_checkpoint(tmp_path) -> None:
checkpoint_dir = tmp_path / "latest-each-iteration"
trainer = DeepCFRTrainer(
_deep_cfr_config(
{
"run": {"iterations": 1, "seed": 42},
"network": {"hidden_size": 16},
"traversal": {"traversals_per_iteration": 1, "max_depth": 1},
"checkpoint": {
"directory": str(checkpoint_dir),
"save_every_iteration": False,
"save_iteration_interval": 10,
},
}
),
LostCitiesConfig(seed=42),
)
trainer.train()
assert (checkpoint_dir / "latest.pt").exists()
assert not (checkpoint_dir / "iteration_00001.pt").exists()
def test_deep_cfr_exact_resume_is_explicitly_not_implemented(tmp_path) -> None:
checkpoint_dir = tmp_path / "exact"
trainer = DeepCFRTrainer(
_deep_cfr_config(
{
"run": {"iterations": 1, "seed": 44},
"network": {"hidden_size": 16},
"traversal": {"traversals_per_iteration": 1, "max_depth": 1},
"checkpoint": {"directory": str(checkpoint_dir), "save_every_iteration": True},
}
),
LostCitiesConfig(seed=44),
)
trainer.train()
exact = DeepCFRTrainer(
_deep_cfr_config(
{
"network": {"hidden_size": 16},
"checkpoint": {"directory": str(checkpoint_dir), "exact_resume": True},
}
),
LostCitiesConfig(seed=44),
)
try:
exact.load_checkpoint(checkpoint_dir / "latest.pt")
except NotImplementedError as exc:
assert "exact_resume" in str(exc)
else: # pragma: no cover
raise AssertionError("expected NotImplementedError")
def test_deep_cfr_trainer_multiprocessing_smoke_run(tmp_path) -> None: def test_deep_cfr_trainer_multiprocessing_smoke_run(tmp_path) -> None:
trainer = DeepCFRTrainer( trainer = DeepCFRTrainer(
_deep_cfr_config( _deep_cfr_config(