Deep CFR resume 동작 보강
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@@ -24,6 +24,8 @@ from coolrl_lost_cities.games.classic.deep_cfr.policy_gradient import (
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from coolrl_lost_cities.games.classic.deep_cfr.trainer import DeepCFRTrainer
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from coolrl_lost_cities.games.classic.game import classic_config
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_RESUME_LATEST = "__latest__"
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def _load_config(path: str | None) -> DeepCFRConfig:
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if path is None:
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@@ -45,6 +47,17 @@ def _with_overrides(config: DeepCFRConfig, overrides: dict[str, Any]) -> DeepCFR
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return DeepCFRConfig.model_validate(data)
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def _resolve_resume_path(config: DeepCFRConfig, resume: str | None) -> str | None:
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if resume != _RESUME_LATEST:
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return resume
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latest_path = config.checkpoint_path / "latest.pt"
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if not latest_path.exists():
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raise FileNotFoundError(
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f"--resume was used without a path, but latest checkpoint does not exist: {latest_path}"
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)
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return str(latest_path)
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def _train_overrides_from_args(args: argparse.Namespace) -> dict[str, Any]:
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overrides: dict[str, Any] = {}
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run_overrides = overrides.setdefault("run", {})
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@@ -73,6 +86,8 @@ def _train_overrides_from_args(args: argparse.Namespace) -> dict[str, Any]:
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overrides.setdefault("evaluation", {})["games"] = args.eval_games
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if args.no_save:
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overrides.setdefault("checkpoint", {})["save_every_iteration"] = False
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if args.exact_resume:
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overrides.setdefault("checkpoint", {})["exact_resume"] = True
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return overrides
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@@ -80,13 +95,14 @@ def train_command(args: argparse.Namespace) -> None:
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config = _load_config(args.config)
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overrides = _train_overrides_from_args(args)
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config = _with_overrides(config, overrides)
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resume_path = _resolve_resume_path(config, args.resume)
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trainer = DeepCFRTrainer(
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config,
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config.rules.to_lost_cities_config(seed=config.run.seed),
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device=args.device or config.run.device,
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)
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if args.resume:
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trainer.load_checkpoint(args.resume)
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if resume_path:
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trainer.load_checkpoint(resume_path)
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trainer.train()
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@@ -183,7 +199,8 @@ def main(argv: list[str] | None = None) -> None:
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train.add_argument("--traversals-per-iteration", type=int)
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train.add_argument("--num-workers")
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train.add_argument("--checkpoint-dir")
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train.add_argument("--resume")
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train.add_argument("--resume", nargs="?", const=_RESUME_LATEST, default=None)
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train.add_argument("--exact-resume", action="store_true")
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train.add_argument("--device")
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train.add_argument("--eval-every", type=int)
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train.add_argument("--eval-games", type=int)
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@@ -218,6 +218,7 @@ class CheckpointConfig(StrictModel):
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save_iteration_interval: int = 0
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save_latest_only: bool = False
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progress_interval_seconds: float = 20.0
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exact_resume: bool = False
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@property
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def path(self) -> Path:
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@@ -171,6 +171,7 @@ class DeepCFRTrainer:
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return {
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"config": self.config.to_dict(),
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"game_config": self.game_config.to_snapshot(),
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"resume_semantics": "networks_optimizers_iteration_only",
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"iteration": self.iteration,
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"input_dim": self.input_dim,
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"action_size": self.action_size,
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@@ -188,8 +189,17 @@ class DeepCFRTrainer:
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return save_checkpoint(path, self.checkpoint_payload(metrics))
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def load_checkpoint(self, path: str | Path) -> None:
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if self.config.checkpoint.exact_resume:
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# TODO: Implement exact resume by checkpointing reservoir memories, RNG state,
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# and any worker/traversal sampling state needed for deterministic continuation.
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raise NotImplementedError("checkpoint.exact_resume is not implemented yet")
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payload = load_checkpoint(path, device=self.device)
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self.iteration = int(payload.get("iteration", 0))
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self.tracker.log_event(
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f"Resuming from {path} with resume_semantics="
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f"{payload.get('resume_semantics', 'networks_optimizers_iteration_only')}; "
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"reservoir memories and RNG state are not restored"
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)
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for network, state_dict in zip(
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self.advantage_networks, payload["advantage_networks"], strict=True
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):
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@@ -417,8 +427,7 @@ class DeepCFRTrainer:
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metrics.append(item)
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self._append_metrics(item, elapsed)
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self._maybe_record_self_play_snapshot(iteration)
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if self._should_save_iteration(iteration):
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self._save_iteration_checkpoints(iteration, item)
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self._save_iteration_checkpoints(iteration, item)
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if self._time_limit_reached(run_started):
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break
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iteration += 1
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@@ -445,7 +454,7 @@ class DeepCFRTrainer:
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def _save_iteration_checkpoints(self, iteration: int, item: IterationMetrics) -> None:
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checkpoint_dir = self.run_dir
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if not self.config.checkpoint.save_latest_only:
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if self._should_save_iteration(iteration) and not self.config.checkpoint.save_latest_only:
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self.save_checkpoint(checkpoint_dir / f"iteration_{iteration:05d}.pt", item)
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self.save_checkpoint(checkpoint_dir / "latest.pt", item)
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@@ -10,7 +10,10 @@ from coolrl_lost_cities.games.classic.deep_cfr.benchmark import (
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benchmark_traversal,
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benchmark_traversal_modes,
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)
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from coolrl_lost_cities.games.classic.deep_cfr.checkpoints import load_checkpoint
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from coolrl_lost_cities.games.classic.deep_cfr.cli import (
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_RESUME_LATEST,
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_resolve_resume_path,
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_train_overrides_from_args,
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_with_overrides,
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)
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@@ -77,6 +80,7 @@ def test_deep_cfr_train_cli_count_overrides_disable_duration_limits() -> None:
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"eval_every": None,
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"eval_games": None,
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"no_save": True,
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"exact_resume": False,
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},
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)()
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config = load_config("configs/deep_cfr/deep_cfr_selfplay_full_depth_slot_playability.yaml")
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@@ -92,6 +96,27 @@ def test_deep_cfr_train_cli_count_overrides_disable_duration_limits() -> None:
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assert overridden.checkpoint.save_every_iteration is False
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def test_deep_cfr_resume_latest_resolution_uses_config_checkpoint_dir(tmp_path) -> None:
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config = _deep_cfr_config({"checkpoint": {"directory": str(tmp_path)}})
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latest = tmp_path / "latest.pt"
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latest.write_bytes(b"checkpoint")
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assert _resolve_resume_path(config, _RESUME_LATEST) == str(latest)
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assert _resolve_resume_path(config, "custom.pt") == "custom.pt"
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assert _resolve_resume_path(config, None) is None
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def test_deep_cfr_resume_latest_resolution_requires_latest(tmp_path) -> None:
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config = _deep_cfr_config({"checkpoint": {"directory": str(tmp_path)}})
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try:
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_resolve_resume_path(config, _RESUME_LATEST)
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except FileNotFoundError as exc:
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assert "latest checkpoint does not exist" in str(exc)
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else: # pragma: no cover
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raise AssertionError("expected FileNotFoundError")
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def test_deep_cfr_playability_encoding_extends_input_shape() -> None:
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state = GameState.new_game(LostCitiesConfig(seed=61), seed=61)
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base_dim = input_dim(state)
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@@ -332,6 +357,7 @@ def test_deep_cfr_trainer_saves_loads_and_evaluates_checkpoint(tmp_path) -> None
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restored.load_checkpoint(latest)
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assert latest.exists()
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assert load_checkpoint(latest)["resume_semantics"] == "networks_optimizers_iteration_only"
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assert (checkpoint_dir / "config.json").exists()
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assert (checkpoint_dir / "metrics.jsonl").exists()
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assert (checkpoint_dir / "runtime_progress.json").exists()
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@@ -339,6 +365,7 @@ def test_deep_cfr_trainer_saves_loads_and_evaluates_checkpoint(tmp_path) -> None
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train_log = (checkpoint_dir / "train.log").read_text(encoding="utf-8")
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assert re.search(r"^\d{4}-\d{2}-\d{2}T\d{2}:\d{2}:\d{2}", train_log)
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assert "Iteration complete:" in train_log
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assert "reservoir memories and RNG state are not restored" in train_log
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assert restored.iteration == 1
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assert "eval_random_games" in metrics[0].eval_metrics
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assert "eval_random_play_action_rate" in metrics[0].eval_metrics
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@@ -352,6 +379,62 @@ def test_deep_cfr_trainer_saves_loads_and_evaluates_checkpoint(tmp_path) -> None
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)
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def test_deep_cfr_trainer_always_saves_latest_checkpoint(tmp_path) -> None:
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checkpoint_dir = tmp_path / "latest-each-iteration"
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trainer = DeepCFRTrainer(
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_deep_cfr_config(
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{
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"run": {"iterations": 1, "seed": 42},
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"network": {"hidden_size": 16},
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"traversal": {"traversals_per_iteration": 1, "max_depth": 1},
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"checkpoint": {
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"directory": str(checkpoint_dir),
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"save_every_iteration": False,
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"save_iteration_interval": 10,
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},
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}
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),
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LostCitiesConfig(seed=42),
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)
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trainer.train()
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assert (checkpoint_dir / "latest.pt").exists()
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assert not (checkpoint_dir / "iteration_00001.pt").exists()
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def test_deep_cfr_exact_resume_is_explicitly_not_implemented(tmp_path) -> None:
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checkpoint_dir = tmp_path / "exact"
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trainer = DeepCFRTrainer(
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_deep_cfr_config(
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{
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"run": {"iterations": 1, "seed": 44},
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"network": {"hidden_size": 16},
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"traversal": {"traversals_per_iteration": 1, "max_depth": 1},
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"checkpoint": {"directory": str(checkpoint_dir), "save_every_iteration": True},
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}
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),
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LostCitiesConfig(seed=44),
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)
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trainer.train()
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exact = DeepCFRTrainer(
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_deep_cfr_config(
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{
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"network": {"hidden_size": 16},
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"checkpoint": {"directory": str(checkpoint_dir), "exact_resume": True},
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}
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),
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LostCitiesConfig(seed=44),
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)
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try:
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exact.load_checkpoint(checkpoint_dir / "latest.pt")
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except NotImplementedError as exc:
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assert "exact_resume" in str(exc)
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else: # pragma: no cover
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raise AssertionError("expected NotImplementedError")
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def test_deep_cfr_trainer_multiprocessing_smoke_run(tmp_path) -> None:
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trainer = DeepCFRTrainer(
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_deep_cfr_config(
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