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coorl-lost-cities/tests/games/classic/test_deep_cfr_trainer.py
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Python

from __future__ import annotations
from coolrl_lost_cities.games.classic.game import LostCitiesConfig
from coolrl_lost_cities.games.classic.deep_cfr.config import DeepCFRConfig
from coolrl_lost_cities.games.classic.deep_cfr.trainer import DeepCFRTrainer
def test_deep_cfr_trainer_smoke_run() -> None:
trainer = DeepCFRTrainer(
DeepCFRConfig(
iterations=1,
traversals_per_iteration=1,
rollouts_per_action=1,
max_rollout_steps=64,
advantage_train_steps=1,
strategy_train_steps=1,
batch_size=2,
hidden_size=16,
seed=23,
),
LostCitiesConfig(seed=23),
)
metrics = trainer.train()
assert len(metrics) == 1
assert metrics[0].advantage_samples == 2
assert metrics[0].strategy_samples == 2
assert metrics[0].advantage_loss >= 0.0
assert metrics[0].strategy_loss >= 0.0