Files
coorl-lost-cities/tests/games/classic/test_env.py
T
coolguy 12b59211b2 Python 포맷팅과 pre-commit 설정
맥락:
- Python 코드만 대상으로 Ruff 기반 format/lint와 pre-commit hook을 도입한다.
- Cython game.pyx는 Ruff 대상에서 제외해 포맷터 충돌을 피한다.

변경:
- ruff와 pre-commit dev dependency 및 Ruff 설정을 추가했다.
- pre-commit config와 Python format/check 스크립트를 추가했다.
- Ruff format/check --fix 결과로 Python import 정렬과 포맷을 적용했다.

확인:
- uv sync --extra gui
- uv run pre-commit run --all-files
- scripts/check-python.sh
- uv run lost-cities-classic
2026-05-06 19:59:07 +09:00

63 lines
1.8 KiB
Python

import numpy as np
from coolrl_lost_cities.games.classic.game import Card, GameState, LostCitiesConfig
from coolrl_lost_cities.games.classic.env import LostCitiesEnv
def test_env_observation_uses_fixed_unified_mask() -> None:
config = LostCitiesConfig()
env = LostCitiesEnv(config)
obs = env.reset()
assert obs["legal_mask"].shape == (config.action_size,)
assert env.phase == "card"
card_action = int(np.nonzero(obs["legal_mask"])[0][0])
obs, _, _, _ = env.step(card_action)
assert env.phase == "draw"
assert obs["legal_mask"].shape == (config.action_size,)
assert np.all(obs["legal_mask"][: config.card_action_size] == 0)
assert np.any(obs["legal_mask"][config.card_action_size :])
def test_env_step_accepts_legacy_draw_action_ids() -> None:
config = LostCitiesConfig()
env = LostCitiesEnv(config)
env.state = GameState.empty(config)
env.state.hands[0] = [Card(0, 1)]
env.state.hands[1] = [Card(1, 1)]
env.state.deck = [Card(2, 1), Card(2, 2)]
env.state.phase = "draw"
obs, reward, done, _ = env.step(0)
assert obs["legal_mask"].shape == (config.action_size,)
assert reward == 0.0
assert done is False
assert env.current_player == 1
assert env.phase == "card"
def test_terminal_reward_is_relative_to_actor() -> None:
config = LostCitiesConfig(
n_colors=2,
n_ranks=1,
min_rank=1,
n_handshakes=0,
hand_size=1,
expedition_penalty=0,
bonus_threshold=99,
)
env = LostCitiesEnv(config)
env.state = GameState.empty(config)
env.state.current_player = 1
env.state.phase = "draw"
env.state.deck = [Card(1, 1)]
env.state.expeditions[1][0] = [Card(0, 1)]
_, reward, done, _ = env.step(config.card_action_size)
assert done is True
assert reward == 1.0