coolguy 200129d16d Add diagnostic value-head metrics: rmse, target stats
Codex flagged that mcts/value_prediction_error mathematically reconciles
with loss/value (MSE / value_scale^2 = 0.05) but the latter looks healthy
while the former says the value head is far off. To make this clearer in
W&B, expose:

- mcts/value_rmse — sqrt(MSE), in raw score units (interpretable)
- mcts/v_target_abs_mean — magnitude of |v_target|, indicates if game
  outcomes are very lopsided (always negative for a losing agent)
- mcts/v_target_std — spread, low std means targets are saturated to
  one end (e.g., always -100ish)

These let us see whether value head is failing because targets are
unlearnable variance, or just hard-to-predict, or because of saturation
at the value_scale=100 tanh boundary.

Tests: 19/19 passing.
2026-05-11 06:43:50 +09:00
2026-05-08 16:22:52 +09:00
2026-05-07 15:42:30 +09:00

coolrl-lost-cities

Focused Lost Cities extraction from the legacy coolrl repository.

The current implementation starts with the classic two-player card game:

  • classic 5-expedition rules by default
  • Python/Cython game engine
  • env wrapper
  • random, discard-only, and safe-heuristic bots
  • core rule, scoring, mask, env, canonical-state, bot, and GUI smoke tests

Training code, Deep CFR, learned-policy evaluation, GUI, and web client are intentionally outside the first port.

Development

uv run pytest tests/games/classic
uv run lost-cities-classic

For future GUI work, install the optional GUI dependencies:

uv sync --extra gui

Run the classic pygame GUI:

uv run lost-cities-classic-gui --mode pvc --bot safe-heuristic

The GUI uses the in-process Cython game engine.

Basic Usage

from coolrl_lost_cities.games.classic import GameState, build_bot, classic_config

state = GameState.new_game(classic_config(seed=1))
bot = build_bot("random", seed=1)

while not state.terminal:
    state.apply_action(bot.act(state))

print(state.total_score(0), state.total_score(1))

See classic port notes for the current direction.

S
Description
Lost Cities
Readme
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Cython 21.7%
Julia 4.8%
Shell 0.2%