Second survey processed the remaining 12 archives via gemini after
the first batch of 3 was accepted. 12 drafts, 0 skips, 0 errors.
Every draft carries a deterministic Last-verified header
(2026-05-08, commit 5c221fb) thanks to the post-processing fix
landed in the previous commit. All 12 accepted into docs/research/
verbatim:
deep-cfr-evaluation-profile-plan
deep-cfr-legacy-experiment-reproduction
deep-cfr-legacy-runtime-comparison
deep-cfr-performance-experiments
deep-cfr-profile-advantage-memory-split
deep-cfr-profile
deep-cfr-regret-fallback-audit
deep-cfr-v0-gap-vs-coolrl
deep-cfr-v0-plan
fast-engine-next-optimizations
post-a-optimization-calculus
test-coverage-notes
docs/archive/ is now fully covered: every entry either has a
research counterpart by stem or by tail-match.
Also extracts _dispatch_one and adds --parallel N to
scripts/librarian_survey.py. ThreadPoolExecutor over the per-archive
work is safe because subprocess.run is network-bound (no GIL fight)
and each thread writes to its own output filename. Default stays
1 (sequential); --parallel 4 is the recommended speedup for large
surveys. The two surveys above ran sequentially; future runs can
opt in.
Plan declares librarian closed for new feature work. MEMORY drift
fixup and duplicate-merge modes stay deferred until a real input
surfaces. Stage 1 (5 deterministic checks) and Stage 2 (promote +
survey) remain operational.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
3.5 KiB
Deep CFR Legacy Parity and Hyperparameter Mapping
Last verified: 2026-05-08, commit 5c221fb
Source: docs/archive/deep-cfr-legacy-experiment-reproduction.md
Question
How are legacy coolrl Deep CFR hyperparameters and feature semantics mapped to the current implementation to ensure parity and meaningful experiment reproduction?
Code reference
src/coolrl_lost_cities/games/classic/deep_cfr/config.py, lines 63–64 (EncodingConfig) and 98–99 (TraversalConfig): Definition of parity-critical flags and traversal parameters.src/coolrl_lost_cities/games/classic/deep_cfr/encoding.pyx, lines 156 and 209: Implementation of_append_derived_playability_features_cand_append_slot_aware_playability_features_c.src/coolrl_lost_cities/games/classic/deep_cfr/networks.py, lines 21–33:_build_mlpimplementation that supports the legacy 3-layer, 256-hidden-unit architecture.src/coolrl_lost_cities/games/classic/deep_cfr/traversal.pyx, lines 408–411 and 606–607: Logic for outcome-sampling mixture and value clipping.
Analysis
Reproduction of legacy Deep CFR experiments requires strict adherence to both hyperparameter values and specific feature engineering. The mapping between the legacy coolrl environment and this repository is achieved through the following core components:
1. Information-State Encoding
The legacy experiment relied on specialized features beyond the raw board state. These are preserved through two critical flags in EncodingConfig:
derived_playability: Color-level features that calculate the utility or risk of playing into specific expeditions.slot_aware_playability: Hand-slot local features that anchor actions to specific hand positions. This allows the model to distinguish between identical cards in different slots or empty slots, which is critical for high-tier play.
2. Network Architecture
The current DeepCFRMLP supports configurable hidden_size and num_layers. To match legacy performance, the model must be configured with a 3-layer ReLU MLP (hidden size 256). The _build_mlp helper in networks.py ensures the layer stack is constructed identically to the legacy Torch implementation.
3. Traversal and Optimization
Deep CFR performance is highly sensitive to the traversal mechanism. The current implementation matches legacy semantics via:
- Outcome Sampling Mixture: On-policy sampling mixed with ε-uniform exploration (
outcome_sampling_epsilon: 0.2). - Value Clipping: Restricting the range of sampled values (
outcome_sampling_value_clip: 500) to prevent gradient instability. - Batching: Separate advantage and strategy batch sizes (legacy default: 1024) and update counts (legacy default: 256 per iteration).
Practical implication
Maintaining this mapping allows for direct comparison between modern runs and legacy baselines. The slot-aware encoding is identified as the single most critical factor for parity in tier3 rulesets; without it, the information-state is insufficiently descriptive for the policy network to replicate legacy performance.
When evaluating current performance against legacy reports, ensure the encoding.slot_aware_playability flag is enabled and the traversal parameters match the 0.2/500 epsilon/clip baseline.
References
docs/archive/deep-cfr-legacy-experiment-reproduction.md(Reproduction plan)configs/archive/deep-cfr-selfplay-full-depth-slot-playability.yaml(Reference configuration)docs/research/deep-cfr-v0-feature-parity.md(General subsystem coverage)