클래식 공개 API 정리

맥락:
- GUI 이식 전에 classic 패키지 루트에서 노출할 API 범위를 정리했다.
- Claude Opus 4.7 xhigh 자문에서 root export 축소와 backend builder 이름 단일화를 우선 권장했다.

변경:
- classic package root export를 GameState, config, env, backend, bot registry 중심으로 줄였다.
- backend factory 이름을 build_backend로 단일화하고 README 사용 예시를 갱신했다.
- public API smoke test를 추가하고 pyproject description 및 Cython build failure 처리를 정리했다.

확인:
- uv run pytest tests/games/classic
- uv run lost-cities-classic
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@@ -21,4 +21,27 @@ uv run pytest tests/games/classic
uv run lost-cities-classic
```
## Basic Usage
```python
from coolrl_lost_cities.games.classic import GameState, build_bot, classic_config
state = GameState.new_game(classic_config(seed=1))
bot = build_bot("random", seed=1)
while not state.terminal:
state.apply_action(bot.act(state))
print(state.total_score(0), state.total_score(1))
```
Backends use the same snapshot/apply/undo interface:
```python
from coolrl_lost_cities.games.classic import build_backend, classic_config
backend = build_backend("python", classic_config(), seed=1)
snapshot = backend.snapshot()
```
See [classic port notes](docs/classic-port-notes.md) for the current direction.